Gone Home

Gone Home
Return to 1995 in Gone Home. Arriving at an empty house on June 7th, 1:15 AM, after a year away, unravel a personal family narrative. Explore every corner of this interactive environment for clues.
About the Game
Step back into the year 1995, where shadows linger and secrets whisper in the corners of an empty house. In Gone Home, you're tasked with unraveling a deeply personal family narrative, all beginning on June 7th at 1:15 AM, after returning from a year abroad to an unexpectedly vacant home. Something feels very wrong, and finding out about what happened here will require a tactile approach.
The gameplay revolves around exploring every nook and cranny of the house, interacting with objects, and piecing events together from the items and notes left behind. You will delve into the details of a seemingly normal house as you actively discover the story of the people who live there. This interactive exploration simulator invites you to open drawers, examine belongings, and uncover the story through environmental storytelling.
Discover some unique aspects of the game:
- Story Exploration: Interrogate every detail to understand the lives of those who call this place home.
- Interactive Environment: Pick up and examine objects, opening doors to new clues and revelations.
- Family Mystery: Uncover what has happened by investigating what they've left behind.
Go Home Again and uncover long-hidden secrets.